Package games.stendhal.client.entity

Interface Summary
EntityChangeListener An entity change listener.
IEntity  
Inspector  
 

Class Summary
ActiveEntity An entity that has movement and direction.
Blood A blood entity.
BossCreature  
Box  
CarrotGrower  
Chest A chest entity.
Corpse A corpse entity.
Creature  
DomesticAnimal A domestic animal entity.
DomesticAnimalTest  
Door A door entity.
Entity  
EntityTest  
Fire  
FishSource  
Food A food entity.
Gate  
GateTest  
GoldSource  
GrainField A grain field entity.
InvisibleEntity An generic entity that is not drawn.
Item  
NPC An NPC entity.
Pet A Pet entity.
PlantGrower  
Player A Player entity.
PlayerTest  
Portal A portal which can be "used" by the player.
Property  
Ring A ring entity.
RPEntity This class is a link between client graphical objects and server attributes objects.
You need to extend this object in order to add new elements to the game.
RPEntity.TextIndicator  
RPEntityTest  
Sheep A Sheep entity.
SheepFood  
Sign  
SoundObject  
Spell  
StackableItem This is a stackable item.
UseableItem This is a useable stackable item.
UseableRing  
User  
UserTest  
WalkBlocker  
WellSource  
 

Enum Summary
ActionType translates the visual representation into server side commands.
RPEntity.Resolution