Timestamps are in GMT/BST.
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[0:26] * _eye_fill_in (n=PircBot@c142191.adsl.hansenet.de) has joined #arianne
[0:26] * Topic is 'Stendhal 0.74 and Marauroa 2.6.2 released: http://arianne.sourceforge.net/?arianne_url=games/game_stendhal#downloadsection][ public server: http://stendhal.game-host.org ][ want to chat?: /join #arianne-chat ] [ ANY QUESTIONS?: Just ask them and stick around in the channel, maybe an answer will pop up later ]'
[0:26] * Set by kymara on Sun May 24 21:09:53 CEST 2009
[0:26] [freenode-connect VERSION]
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[9:51] <Freakuser_nice> Morning peeps....
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[12:56] <postman-bot> Bluelads4 rented a sign saying "skull staff needed :D"
[13:36] <postman-bot> avi823 rented a sign saying "sell chaos sword jewled legs, buy chaos hammer and buy any weapon any"
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[14:47] <kymara> could you all please take a look at http://imagebin.ca/view/wAQ3A1x.html which is a screenshot of a suggested change to the right hand side 'Collaborate' box to make it more useful for our needs?
[14:48] <kymara> In short all the stuff about items creature gfx sound etc refactoring has been moved to a page called Development and that's what's linked from the right hand box now. Added links for report a bug, submit a patch, chat channels (which you see on the main content of the page - and irc logs could go there one day if desired) and kept the llinks to testing and cvs
[14:48] <kymara> and i retitled the box Contribute instead of Collaborate
[14:49] <kymara> it should be easier to tell people how to report a bug and submit a patch if the website links more directly
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[14:54] <erdnuggel> great :)
[14:58] <kymara> i'm just working now on making teh development page which collected some of the links i've moved out, look better. it's not that they are not useful just that they are not useful enough to be on the main page imho
[14:58] <kymara> and we were missing more useful stuff
[15:01] <erdnuggel> :)
[15:05] <erdnuggel> is it maybe possibly the window "Game Sytem" further on top to placed? Maybe the players read then the FAQ and the Rulesystem ;o)
[15:14] <kymara> on top of what then?
[15:14] <kymara> if we put it above events, then events are less prominent and since they change and it's important people see them, that's less good
[15:15] <kymara> movie isnt very important but it should be next to screenshot imho and that's a nice thing for brand new users to th epage to see early on
[15:16] <kymara> the ones who dont' really know what stendhal is
[15:16] <kymara> and i like the symmetry of having both the longer listing menus under the smaller grahical boxes ...
[15:16] <kymara> tbh i don't think there is any way to make people read faq and rules :D even if it was a massive flashing button smack in middle of page
[15:16] <kymara> saying readme readme readme now
[15:17] <erdnuggel> lol
[15:17] <kymara> i could perhaps move say the History link lower down within that list?
[15:18] <kymara> it's not so vitally important to the Game System to be 'second' in the list
[15:19] <kymara> FAQ, Help, Rules, Atlas, NPCs, Creatures, Items, Quests, History ?
[15:19] <erdnuggel> yes :)
[15:19] <erdnuggel> maybe it helps ;o)
[15:53] <CIA-30> arianne_rpg: kymara * stendhal_website/content/game/ (bug.php bug.css):
[15:53] <CIA-30> arianne_rpg: pages explaining how to make a goos bug report and with links to bugs tracker. mostly content from the wiki but if you don't have to navigate away
[15:53] <CIA-30> arianne_rpg: from website to read this info it may be better
[15:54] <CIA-30> arianne_rpg: kymara * stendhal_website/content/game/ (development.php development.css): collect the links on the right hand side collaborate box which are to do with refactoring into one location
[15:55] <CIA-30> arianne_rpg: kymara * stendhal_website/images/buttons/ (c_chat_button.png c_bug_button.png):
[15:55] <CIA-30> arianne_rpg: images for a chat button and a bug button (yes i know a spider isn't an insect so technically not a 'bug' but it's the closest stendhal has to a
[15:55] <CIA-30> arianne_rpg: bug!)
[15:56] <kymara> if you like it nuggel that is enough for me :D
[15:57] <CIA-30> arianne_rpg: kymara * stendhal_website/index.php:
[15:57] <CIA-30> arianne_rpg: changed Collaborate box title to Contribute. added links to report a bug, submit a patch, chat on irc (this can also hold irc logs later if desired)
[15:57] <CIA-30> arianne_rpg: and to a development page which contains all the refactoring pieces which have been moved from this box
[16:03] <erdnuggel> oops.. was away..
[16:05] <erdnuggel> what do you mean kym?
[16:08] <erdnuggel> hmm well I have to go shopping now.. see you later ;)bb
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[17:18] <CIA-30> arianne_rpg: kymara * stendhal_website/content/game/chat.php: add a page about chat in irc, with links to mibbit. the irc logs could be kept here one day if liked.
[17:18] <CIA-30> arianne_rpg: kymara * stendhal_website/index.php: rearrange the order in the game system menu slightly to reflect helpfulness
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[17:24] <erdnuggel> great work kym ;o)
[17:30] <kymara> tx hopefully the rest like it too :D
[17:31] <erdnuggel> :o)
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[23:04] <hendrik> I am thinking about totally rewriting the database access classes in marauroa. Unfortunatally this would imply incompatible chances to the marauroa api...
[23:05] <hendrik> any opinions on that?
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[23:40] -NickServ- This nickname is registered. Please choose a different nickname, or identify via /msg NickServ identify <password>.
[23:40] * _eye_fill_in (n=PircBot@c181126.adsl.hansenet.de) has joined #arianne
[23:40] * Topic is 'Stendhal 0.74 and Marauroa 2.6.2 released: http://arianne.sourceforge.net/?arianne_url=games/game_stendhal#downloadsection][ public server: http://stendhal.game-host.org ][ want to chat?: /join #arianne-chat ] [ ANY QUESTIONS?: Just ask them and stick around in the channel, maybe an answer will pop up later ]'
[23:40] * Set by kymara on Sun May 24 21:09:53 CEST 2009
[23:41] [freenode-connect VERSION]
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[23:53] <osl> hendrik: why do you want to rewrite them?
[23:56] <hendrik> adding support for multiple parallel connections/transactions
[23:56] <osl> and what's the problem with having incompatible changes to the marauroa api? is it that stendhal code may become unstable/unpredictable while adapting it to the new api? or that it may mean a handful of work?
[23:56] <hendrik> some clean up, that code is a lot of copy and paste and has some strange inheritance.
[23:57] <osl> that change sounds really worthy
[23:57] <hendrik> it will make stendhal 0.74 and any other program incompatible with marauroa 2.7 and the other way round.
[23:58] <hendrik> server side.
[23:58] <hendrik> i guess that is not an issue for us, but i am not sure if there are other users of marauroa.
[23:59] <osl> the only one I know of is javydreamer. He uses to follow the developers forum closely.
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