Timestamps are in GMT/BST.
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[5:26] <CIA-19> arianne_rpg: tigertoes * stendhal/tiled/tileset/building/wall/ (dojo_wallsold.png dojo_walls.png dojo_walls_2.png): delete old dojo walls and replace with one that works better
[5:33] <CIA-19> arianne_rpg: tigertoes * stendhal/tiled/tileset/building/entrance/ (dojo_entrancesold.png dojo_entrances.png): rename entrance and add new image to replace old one
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[6:53] <CIA-19> arianne_rpg: tigertoes * stendhal/tiled/interiors/athor/holiday_apartment_8.tmx: update apt with new wall images
[6:54] <CIA-19> arianne_rpg: tigertoes * stendhal/tiled/interiors/fado/battle_arena.tmx: update map with new wall images
[6:55] <CIA-19> arianne_rpg: tigertoes * stendhal/tiled/tileset/building/entrance/dojo_entrancesold.png: delete old dojo entrance image
[6:56] <CIA-19> arianne_rpg: tigertoes * stendhal/tiled/tileset/building/wall/dojo_wallsold.png: remove old dojo wall image
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[10:41] -NickServ- This nickname is registered. Please choose a different nickname, or identify via /msg NickServ identify <password>.
[10:41] * _eye_fill_in (n=PircBot@c171056.adsl.hansenet.de) has joined #arianne
[10:41] * Topic is 'Stendhal 0.73 and Marauroa 2.6.1 released: http://arianne.sourceforge.net/?arianne_url=games/game_stendhal#downloadsection][ public server: http://stendhal.game-host.org ][ want to chat?: /join #arianne-chat ] [ ANY QUESTIONS?: Just ask them and stick around in the channel, maybe an answer will pop up later ]'
[10:41] * Set by kymara on Tue Mar 31 18:35:38 CEST 2009
[10:41] [freenode-connect VERSION]
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[15:15] <durkham1> i am going to upgrade testserver so it might be down for a while
[15:45] <durkham1> postponed :-(
[15:46] <durkham1> i wont do it today
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[16:59] <madmetzger> can someone of the mapping specialists provide a board with a use action for me in semos tavern?
[17:41] <madmetzger> maybe can kiheru or tigertoes do this?
[17:43] <tigertoes> can you show me where?
[17:43] <tigertoes> i will login one of my chars and go to tavern
[17:43] <madmetzger> okay, i will log on, too
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[17:51] <yoriy> hi guys :-)
[17:52] <yoriy> xkimetx asked me about testserver , should i give him IP and port number?
[17:57] <tigertoes> no
[17:58] <yoriy> ok, tiger. I said him, if he want it he must ask about it here, on #arianne channel
[17:58] <tigertoes> yes, that is the way to tell them, thanks
[17:59] <yoriy> :-)
[18:15] <postman-bot> old shouts: mother helena Oh my! I just heard. They are getting ready to have raid in the battle arena. I hear it should start within 20 minutes. Maybe they will come get some soup?
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[18:15] <tigertoes> i guess i botched that one
[18:27] <CIA-19> arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/trade/Offer.java: use this constructor call to prevent duplicate code
[18:29] <CIA-19> arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/ (5 files in 3 dirs): changed earnings to RPObject and made it persistent
[18:45] <CIA-19> arianne_rpg: madmetzger * stendhal/src/games/stendhal/server/trade/Shop.java: renamed method parameter
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[19:11] <postman-bot> erdnuggel rented a sign saying "thanks very much for this nice raid :o))) *hugs hocuspocus"
[19:12] <postman-bot> xkimetx rented a sign saying "good #raid and thanks for all"
[19:13] <postman-bot> DADDYS_GIRL rented a sign saying "i love the raid"
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[20:17] <postman-bot> iron rented a sign saying "☺Thanks to all for the nice raid ☺"
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[20:57] <tigertoes> am getting this on server start... WARN [marauroad ] WordList (593 ) - last word of name 'food mill' has unexpected type: mill/VER expected type: OBJ
[21:08] <tigertoes> maybe food mill should be foodmill
[21:11] <CIA-19> arianne_rpg: tigertoes * stendhal/ (2 files in 2 dirs): added sword trading shop to shoplist and blackboard with overlay of sword for sword trading sign
[21:12] <tigertoes> madmetzger, i think we will have to talk about this, but then maybe you already have the plans in your head ;) ... let me know when you are back
[21:50] * madmetzger (n=markus@g229186252.adsl.alicedsl.de) has joined #arianne
[21:53] <madmetzger> tigertoes: i am back :-D
[21:56] <madmetzger> i have a certain plan in my head:
[21:56] <madmetzger> if you execute the use action on that sign, the server sends you a list of all current trade offers, which are displayed in a window
[21:57] <madmetzger> on each displayed offer (he sees which item at which price) a player can choose to accept it
[21:57] <madmetzger> this sends an action to the server and fullfills the trade
[21:58] <madmetzger> this means: accepting player gets item, pays money. for the offering player an earning is created
[21:59] <madmetzger> next time the offerer returns to the shop he can fetch his earnings and gets the money from the npc i have in mind
[21:59] <madmetzger> but at first i need the things you provided for me
[21:59] <madmetzger> thank you very much tigertoes
[22:00] <tigertoes> are you sure it gives you a use opotion?
[22:00] <madmetzger> what is it?
[22:01] <tigertoes> when you right click to get use
[22:01] <tigertoes> i never got use for that
[22:01] <tigertoes> only read
[22:02] <tigertoes> but that is because it is a shop sign.. am wondering if it has to be something else.. cause a shop sign has to have a shop related to it.. in shoplist.java
[22:02] <tigertoes> i put one there, but i dont know how you will modify it with player items
[22:03] <tigertoes> am thinking you need another useaction
[22:03] <madmetzger> ah, it is no "normal" shop sign as for buyer npcs
[22:03] <madmetzger> yes i need another action
[22:03] <madmetzger> but read action could tell sth about the meaning
[22:03] <tigertoes> and then you will need another sign type too
[22:03] <tigertoes> oh
[22:03] <tigertoes> as long as you know what you are doing..
[22:04] <madmetzger> what do you mean tigertoes?
[22:04] <tigertoes> at this point, with it being called a trading shop - swords .. i had to include something for
[22:04] <tigertoes> sale...
[22:04] <tigertoes> you might need to create a different kind of 'sign' so that it uses and useaction
[22:05] <tigertoes> but i dont understand totally, so that is something you need to ask a real coder
[22:05] <madmetzger> okay, i will do that
[22:05] <madmetzger> but thank you so far for your work
[22:06] <tigertoes> let me know when you need me to change what i have out there
[22:06] <tigertoes> sure
[22:07] <madmetzger> yes i will do that
[22:10] <madmetzger> tigertoes: you could do me one more favour if you have time: prepare signs with other items of possible categories of items like armor, axe
[22:11] <tigertoes> i know how to do it now.. no special sign, just an image on the roof layer
[22:12] <tigertoes> so just let me know how many types... i will check to see if there is already something there to use, if not, add them
[22:12] <madmetzger> okay... i am not sure how much categories
[22:16] <madmetzger> weapons (could be divided into swords, axes, range, club if there is spacee), armors, shields (could be in armor), legs (could be in armor), boots (could be in armor), helmets (could be in armor), food, herbs (could be together with food), tools and ressources
[22:17] <madmetzger> i think we should not have to many categories because of two reasons: 1. space is not infinitely there 2. to fine categories make searching maybe to difficult
[22:17] <madmetzger> kiheru: what do you think?
[22:22] <tigertoes> i think one for each class of item would be fine
[22:30] <madmetzger> hm... but how fine should this classes be? i would suggest starting with not that fine classes: weapon, armor, tools&misc, food,drinks&herbs, ressources&jewelry, scrolls, ammunition&missiles
[22:31] <tigertoes> yes, there is a limit to how many we can put there...
[22:32] <kiheru> I think the coarse classes are fine. I see little need to be any more specific; that only wastes space
[22:32] <tigertoes> yes
[22:32] <madmetzger> fine
[22:34] <madmetzger> tigertoes: could you provide some overlayed black boards for my suggested classes?
[22:34] <tigertoes> yes
[22:34] <tigertoes> you want them put up already?
[22:35] <tigertoes> i think you should figure out the 'stuff' behind the use on the sign first
[22:35] <madmetzger> no, but i do not know how much effort it is for you, so i suggested preparing them
[22:35] <madmetzger> yes tigertoes i will figure out the stuff behind the signs
[22:36] <tigertoes> until then, i CAN put up decoration on the walls to see just how many places we can make
[22:36] <madmetzger> good idea
[22:36] <tigertoes> then we can put signs/blackboards behind them
[22:36] <madmetzger> right
[22:37] <madmetzger> if i need further advice i will of course ask here
[22:37] <tigertoes> ok
[22:37] <madmetzger> but now it is time for me to go to bed
[22:37] <madmetzger> good night all
[22:37] <tigertoes> goodnight, sweetdreams
[22:37] <madmetzger> thanks
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[23:00] <kiheru> ok
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