#arianne IRC Log

Index

IRC Log for 2009-04-05

Timestamps are in GMT/BST.

[1:46] -NickServ- This nickname is registered. Please choose a different nickname, or identify via /msg NickServ identify <password>.
[1:46] * _eye_fill_in (n=PircBot@c218076.adsl.hansenet.de) has joined #arianne
[1:46] * Topic is 'Stendhal 0.73 and Marauroa 2.6.1 released: http://arianne.sourceforge.net/?arianne_url=games/game_stendhal#downloadsection][ public server: http://stendhal.game-host.org ][ want to chat?: /join #arianne-chat ] [ ANY QUESTIONS?: Just ask them and stick around in the channel, maybe an answer will pop up later ]'
[1:46] * Set by kymara on Tue Mar 31 18:35:38 CEST 2009
[1:46] <kymara> well, i think the script needs fixing
[1:46] <tigertoes> and not coming back.. so when i go to check what is going on, the only way i know is to sign on
[1:46] <kymara> ok
[1:46] [freenode-connect VERSION]
[1:46] <kymara> i've restarted it now. but really the script should be telling it to come back
[1:47] <kymara> kiheru: didn't you say you could look at it?
[1:47] <tigertoes> well, thats what i saw in the instructions...
[1:47] <kymara> what is?
[1:47] <tigertoes> that is comes back if it goes down
[1:47] <kymara> yes so something is wrong
[1:48] <kymara> anyhow i think thats ok for this channel. but if it's for your own use why not just keep yourself logged in like id o?
[1:48] <kymara> *like i do
[1:49] <kymara> if you just want logging why do you need a bot for that?
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[2:13] <tigertoes> kiheru
[2:13] <tigertoes> kymara
[2:14] <tigertoes> kymara the server just crashed, we now have black screen when logging on
[2:33] * DensFisendi is now known as DeusFigendi
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[3:37] <tigertoes> madmetzger1 are you there?
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[7:49] <erdnuggel> good morning :) Server is down again?
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[8:44] <Demolishun> Is Stendhal down?
[8:49] <erdnuggel> yes :(
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[9:50] <kymara> oo good thing i woke early :P
[9:52] <kymara> there was no FATAL message this time associated with the crash
[9:52] <kymara> tigertoes: madmetzger1 doesn't have server access iirc
[9:53] <kymara> now back up
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[12:50] -NickServ- This nickname is registered. Please choose a different nickname, or identify via /msg NickServ identify <password>.
[12:50] [freenode-connect VERSION]
[12:50] * _eye_fill_in (n=PircBot@c218090.adsl.hansenet.de) has joined #arianne
[12:50] * Topic is 'Stendhal 0.73 and Marauroa 2.6.1 released: http://arianne.sourceforge.net/?arianne_url=games/game_stendhal#downloadsection][ public server: http://stendhal.game-host.org ][ want to chat?: /join #arianne-chat ] [ ANY QUESTIONS?: Just ask them and stick around in the channel, maybe an answer will pop up later ]'
[12:50] * Set by kymara on Tue Mar 31 18:35:38 CEST 2009
[12:50] <kymara> thx yoriy
[12:50] <kymara> old postman-bot go away :D
[12:50] <kymara> i had to restart the script for him cos when the server crashed the old one got confused and didn't come back to game
[12:51] <kymara> but i didn't realise he was in irc still
[12:55] <yoriy> kym?
[12:55] <kymara> yes?
[12:56] <yoriy> about WeaponCollector patch
[12:56] <yoriy> you right, my patch is work-around
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[12:56] <yoriy> but i have a question
[12:56] <kymara> correct, i would rather not apply it but instead fix the initial problem.
[12:57] <kymara> if you have a question just ask :P
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[12:57] <yoriy> i mean, BringListOfItemQuest.java
[12:58] <yoriy> how you think it must be changed
[12:59] <kymara> there's a bug report made on it
[12:59] <kymara> it's not your responsibility to fix it just because i rejected the weapns collector patch
[12:59] <kymara> me looking up and explaining to you what needs doing is actually more work than me just fixing it
[12:59] <kymara> so shall i just do it?
[13:01] <yoriy> idk, i have not enough expierence to decide it
[13:01] <kymara> the bug report explained there is missing logic. for the particular case explained for josephine. if you looked at the old behaviour of each quest you'd see what it was supposed to be like (in the cvs history).
[13:02] <yoriy> when i learned about this problem, i noticed then many quests depends on it, for example Dagobert
[13:02] <kymara> and?
[13:03] <kymara> that was my point. you can't just fix one case as a workaround and leave the others broken
[13:03] <kymara> Dagobert's quest does not use BringListOfItemsQuest at all though yoriy
[13:03] <kymara> you're right that others do but dagobert's is not one
[13:04] <kymara> so, shall i assign it to me?
[13:04] <kymara> it just wasn't such a high priority bug as other stuff i was working on
[13:04] <kymara> but if it's going to bother you, i'll work on it today
[13:06] <yoriy> well, you right again, Dagobert not used it
[13:09] <yoriy> and, if stendhal was waiting for fixing it already 0.73 releases, it can wait again.
[13:09] <kymara> it was reported in Juanuary 2008
[13:09] <kymara> it's not a high priority bug as i said
[13:10] <kymara> but if you're going to bother me with questions about what the correct fix is and how to doit, as i ssaid it would be easier for me to just do it nd you can look at the commit after it's done.
[13:11] <kymara> i'm not meaning to be rude, but you must see what i mean, for many things it's worth the time explaining but for this typing it all out just seems pointless
[13:12] <yoriy> no, why i tryed to fix it , its only becouse i need some java proramming expierence
[13:12] <kymara> sigh you're just makinbg me feel bad
[13:12] <kymara> typing really hurts my hands
[13:12] <kymara> if you want java experience try something simpler
[13:12] <kymara> please
[13:13] <kymara> if reading the source code and comments didn't help i'm not able to help more.
[13:13] <yoriy> hm, im sorry if you feeling bad becouse me
[13:15] <kymara> you could try writing some junit tests if you like
[13:15] <kymara> for experience
[13:15] <kymara> that really helps you understand the code too
[13:15] <yoriy> well, i can try it
[13:15] <yoriy> thanx, kym
[13:15] <kymara> for quests theres an easy way. test all aspects of the quest then save the chat log. then use chatlinecreator tool in eclipse and it auto generate test
[13:16] <kymara> or look at an existing test first and try extending it to test more things it didn't check
[13:16] <kymara> like if it tested response to 'job' but not 'offer' you can add eaisly
[13:18] <kymara> if there's tests for the collector quests i can modify them to show what the behaviour should be. then they will of course fail till the bug is fixed
[13:20] <yoriy> :-)
[13:35] * Ci-Dev_ is now known as Ci-Dev
[13:38] <kymara> uff the test just pulls it from the logic :/
[14:25] <CIA-19> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/ (4 files in 2 dirs): fixing bug BringListOfItems Quests missing logic ID: 1875308
[14:26] <CIA-19> arianne_rpg: kymara * stendhal/tests/games/stendhal/server/maps/quests/WeaponsCollectorTest.java: fix test for new behaviour
[14:41] <CIA-19> arianne_rpg: kymara * stendhal/tests/games/stendhal/server/maps/quests/CloakCollectorTest.java: update for new behaviour
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[15:27] <tigertoes> i believe i can tell you what is breaking server now..
[15:27] <tigertoes> at least one thing
[15:27] <kymara> yes?
[15:27] <kymara> please go ahead
[15:27] <tigertoes> black screen now...
[15:28] <tigertoes> going into vault and quiting from there
[15:28] <tigertoes> i did that last night just before it died.. and i did it again just to see if that might be the problem and it just died again
[15:29] <kymara> interesting, ok
[15:29] <kymara> but not always?
[15:29] <kymara> because you can quit from vault sometimes?
[15:30] <tigertoes> not sure, i usually dont do that
[15:30] <kymara> do you have a pet? are any clones of yours online? was any admin hoevering in ghostmode watching you
[15:30] <kymara> we had tested it
[15:30] <tigertoes> no, no pet
[15:30] <tigertoes> dont think so
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[15:30] <kymara> can you do testing on test server though :P :P
[15:31] <kymara> bluelads4 will get inundated with sms
[15:31] <tigertoes> ok
[15:31] <kymara> restarted server
[15:34] <kymara> i went to test server, into vault and quit and it didn't go black after and no server error. so we need to find out what specifically did it
[15:34] <kymara> did you do anything in there? access chest, leave items?
[15:36] <tigertoes> i got into vault, went to chest and opened, then quit, and test seemed fine
[15:36] <tigertoes> so i guess that isnt the reason
[15:36] <kymara> well, it does make an error
[15:36] <tigertoes> well, at least it isnt obvious
[15:37] <kymara> i did the same, quit with open chest
[15:37] <kymara> look at the last two errors on http://xplanner.homelinux.net/log/server.log
[15:37] <kymara> it gave an NPE in RPWorld
[15:37] <kymara> but an ERROR not FATAL
[15:37] <kymara> perhaps if the chest was opened and modified
[15:37] <kymara> i'll try that
[15:38] <tigertoes> i see.. but i didnt touch anything there, just opened
[15:38] <kymara> anyway we are getting somewhere, good detective work tig :)
[15:38] <kymara> i'll try modifying now
[15:38] <tigertoes> ok
[15:40] <kymara> another error but not fatal
[15:43] <kymara> i tried all sorts last week :D letting sheep starve to death in there, letting items expire cos i went idle there with them on the groudn so long
[15:43] <Bluelads4> poor sheeps :(
[15:44] <kymara> mwahahah
[15:45] <kymara> postman didnt' come back to game
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[16:06] <Bluelads4> oh funny postman spamming in here
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[16:17] <kymara> sigh
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[16:18] <kymara> i really know little about these scripts.
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[16:18] <kymara> i hate being pretty much the only one ''responsible'' when i feel so helpess
[16:18] <kymara> helpless
[16:18] * Bluelads4 hugs kymara
[16:18] <kymara> i don't just run a new one everytime, i kill the old instance of run-postman
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[16:19] <kymara> it's just rubbish. i have had to work everything out for myself and noone ever thinks of that
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[16:19] <kymara> oh for gods sake
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[16:20] <Bluelads4> :( damn postman stop it!
[16:20] <Bluelads4> maybe that helps...
[16:20] <Bluelads4> I would help you if I could :(
[16:20] * postman-bot (n=postman@h1400878.stratoserver.net) has joined #arianne
[16:21] <kymara> yeah everyone says that
[16:21] <Bluelads4> but I really mean it :(
[16:25] <kiheru> strabge, since there's no loop in run-postman.sh :-/
[16:25] <kiheru> *strange
[16:26] <kymara> i have no idea. i usually just do ./run-postman.sh
[16:26] <kymara> but soemone mighthave started him in a loop
[16:26] <kymara> i did a ps looking for all commands with run-postman and only found mine
[16:26] <kymara> which i have killed enough times now :/
[16:26] <kymara> so maybe another has been started with a fancy script
[16:27] <kymara> i did a grep for java, and tried not to kill server :P and killed all the java processes starting postman
[16:27] <kymara> so now no postman-bot should be here or in game
[16:27] <kymara> i have no idea if he's in game or not
[16:27] <kymara> i'm just waiitng to see what settles
[16:30] <kiheru> thre seems to be one postman in the game for some reason
[16:31] <kiheru> I did not find any suspicious processes either
[16:31] <kiheru> maybe I should kick the postman in the game out, so that a new one can login
[16:32] <kymara> if i do ps -U marauroa i find one 11881 pts/2 00:00:00 run-postman.sh still
[16:32] <kiheru> here's one postman too
[16:32] <kymara> then can we jst leave it
[16:32] <kymara> if he works
[16:33] <kymara> since what we want is one and one (i don't understand why there's still one when i killed them all, but i don't care about that now)
[16:33] <kiheru> he seems to work. at least he answers to help in game
[16:36] <kymara> thank you
[16:36] <kiheru> yw
[16:44] <CIA-19> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/ElvishArmor.java: update to use BringListOfItemsQuest logic
[17:19] <CIA-19> arianne_rpg: kymara * stendhal/tests/games/stendhal/server/maps/quests/ElvishArmorTest.java:
[17:19] <CIA-19> arianne_rpg: update for new behaviour. sadly the old test required a lot in terms of what
[17:19] <CIA-19> arianne_rpg: conversation states were used, which is now dictated by the more general logic
[17:19] <CIA-19> arianne_rpg: from BringListOfItems. There are two failing parts which i do not understand at
[17:19] <CIA-19> arianne_rpg: all why they fail.
[17:21] <CIA-19> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/ElvishArmor.java: remove unused imports
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[17:24] <CIA-19> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/ToysCollector.java: update for new behaviour
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[17:32] <CIA-19> arianne_rpg: kymara * stendhal/tests/games/stendhal/server/maps/quests/logic/BringListOfItemsQuestLogicTest.java: make compile again by adding the new methods. it fails, btw, (duplicate class name) but it did before my changes too. and i don't know how to fix it
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[20:03] * madmetzger (n=markus@g229128233.adsl.alicedsl.de) has joined #arianne
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[20:39] <CIA-19> arianne_rpg: kymara * stendhal/tiled/interiors/ados/church_0.tmx: move walls snug to portal so you dont' try to run off edge of map
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[21:28] <CIA-19> arianne_rpg: kymara * stendhal/tiled/interiors/ados/house_66.tmx: update one of the old houses at request of the owner
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[21:48] * naggie (i=5184b9a0@gateway/web/ajax/mibbit.com/x-8b0a1348b21e1e18) Quit ("http://www.mibbit.com ajax IRC Client")
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[22:07] <CIA-19> arianne_rpg: kymara * stendhal/tiled/interiors/ados/bar.tmx: fix so the silver bar isn't free floating on nothing. add some more bottles, beers, flasks and meals.
[22:08] <CIA-19> arianne_rpg: kymara * stendhal/ (3 files in 2 dirs): move RMS to ados bar (pub crawl)
[22:23] <CIA-19> arianne_rpg: kymara * stendhal/ (2 files in 2 dirs):
[22:23] <CIA-19> arianne_rpg: remove confusing quest message that you have to have complted tasks. if you hadn't completed them he'd just tell you to go away right from start. add
[22:23] <CIA-19> arianne_rpg: 'enter' as a keyword like fee
[22:27] * gummipferd (n=user@92.117.34.133) has joined #arianne
[22:30] <CIA-19> arianne_rpg: kymara * stendhal/tests/games/stendhal/server/maps/quests/WizardBankTest.java: update for new behaviour
[22:34] <kymara> thats annoying, now HouseBuyingAthorTest fails too (duplicate class name) and it didn't before
[22:36] <kymara> it's making errors in quite a few tests
[22:43] <kymara> they passed about a week ago
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