Timestamps are in GMT/BST.
[0:09] <CIA-52> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/houses/HouseTax.java: make base tax public so another house buying file can access it
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[0:27] <CIA-52> arianne_rpg: kymara * stendhal/src/games/stendhal/server/script/HousesFromPostman.java:
[0:27] <CIA-52> arianne_rpg: remove unneeded zonenames from those to check for house portals. add to
[0:27] <CIA-52> arianne_rpg: note left for house owners, and remove some misleading comments
[0:27] <CIA-52> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/houses/HouseUtilities.java: add findChest method to house utilities
[0:29] <CIA-52> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/houses/HouseBuyingMain.java:
[0:29] <CIA-52> arianne_rpg: fill the chest of a newly bought house with wine, choc and a informative
[0:29] <CIA-52> arianne_rpg: note. add changeLock feature for NPCs, for a player to request if they
[0:29] <CIA-52> arianne_rpg: are worried about the security of their house.
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[13:44] <yoriy> hi, guys :-)
[13:45] <kymara> did you get your cvs problem fixed?
[13:46] <yoriy> me?
[13:46] <yoriy> no
[13:46] <kymara> do you get an error message?
[13:47] <yoriy> i thyed get sources now, will see if any error message appear - it is quiet now
[13:47] <yoriy> but i cant get it
[13:48] <kymara> i did an anon update yesterday to test and it was ok
[13:48] <kymara> so without knowing your error message it's hard
[13:48] <kymara> did you check if sf site had any info
[13:48] <yoriy> can you login now?
[13:49] <yoriy> i mean pserver
[13:49] <kymara> yes i just did
[13:50] <kymara> on the test server, which uses pserver access
[13:50] <yoriy> then i need to check my scripts...
[13:50] <kymara> it worked perfectly and updated
[13:50] <kymara> why use a script
[13:50] <kymara> why not just follow the instructions on sf?
[13:50] <kymara> and put in the commands they say, into command line?
[13:51] <kymara> https://sourceforge.net/scm/?type=cvs&group_id=1111
[13:51] <kymara> full instructions are there
[13:52] <yoriy> yes, but it is not comfortable - type in console repository path
[13:53] <kymara> sorry but using a script and saying it doesn't work means the script could be at fault. test first if doing it the 'slow' way - the correct way - works
[13:53] <kymara> and you don't have to type, you can paste into console ..
[13:53] <kymara> the only thing to modify is which module name you want
[13:53] <yoriy> looks like all works, but in the background
[13:53] <yoriy> i will check it...
[13:53] * kymara rolls eyes :D
[13:55] <yoriy> ok, i understand - it is becouse "su" command
[13:55] <yoriy> it hides output from me
[13:55] <kymara> doing things the 'clever' way is often not at all clever
[13:55] <yoriy> seems so
[13:56] <yoriy> kym, did you seen my patch?
[13:56] <kymara> if you could please say thank you to me for helping you, and testing the pserver access twice, when in fact you'd jumped to the wrong conclusion without checking your script that would be nice
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[13:57] <yoriy> of, course, kym :-) thank you, Dr. Kymara :-)
[13:57] <kymara> i have been busy this week, and preparing for release too. does the patch fix a bug?
[13:57] <yoriy> well, i think it is bug, Tari is disagree with me
[13:57] <yoriy> in WeaponCollector quest
[13:59] <kymara> i didn't notice a bug report on weapons collector recently but i will try review the patch
[14:00] <kymara> i tend to check bug reports very often as they're more urgent. so if you commit a patch fixing a bug, maybe you shoudl be making a bug report on it too
[14:00] <yoriy> durkham told me i can just create patch without bug report :-(
[14:00] <kymara> ok, np
[14:00] <kymara> well no i haven't looked
[14:00] <kymara> and i don't have time today
[14:00] <kymara> if you want to summarise the problem i can give you a response on it but i don't have time to investigate right now
[14:01] <yoriy> :-) its ok, im just ask
[14:01] <yoriy> want you that i will create bug report?
[14:02] <kymara> i dunno what the problem is you were fixing, i cant say.
[14:02] <kymara> you're not really giving me any information at all
[14:02] <kymara> i need to work now though
[14:02] <yoriy> oh, ok
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[16:42] -NickServ- This nickname is registered. Please choose a different nickname, or identify via /msg NickServ identify <password>.
[16:42] [freenode-connect VERSION]
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[16:42] * Topic is 'Stendhal 0.72 and Marauroa 2.6 released: http://arianne.sourceforge.net/?arianne_url=games/game_stendhal#downloadsection][ public server: http://stendhal.game-host.org ][ want to chat?: /join #arianne-chat ][ ANY QUESTIONS?: Just ask them and stick around in the channel, maybe an answer will pop up later ]'
[16:42] * Set by kymara on Sun Feb 22 23:37:04 CET 2009
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[18:11] <CIA-52> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/houses/HouseUtilities.java:
[18:11] <CIA-52> arianne_rpg: move getUnboughtHouses method from HouseBuyingMain to HouseUtilities and add a method which returns a list of the unbought houses only in a specific
[18:11] <CIA-52> arianne_rpg: location - e.g. only ados houses.
[18:13] <CIA-52> arianne_rpg: kymara * stendhal/src/games/stendhal/server/maps/quests/houses/HouseBuyingMain.java:
[18:13] <CIA-52> arianne_rpg: Housesellers can now give the player a list of unbought houses in their district. added 'buy' and 'purchase' to the prompts for buying a house and
[18:13] <CIA-52> arianne_rpg: put in the offers to tell about unsold houses, so player knows he can ask for it.
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[22:06] <CIA-52> arianne_rpg: tigertoes * stendhal/tiled/interiors/athor/holiday_apartment_4.tmx: update to apt
[22:07] <CIA-52> arianne_rpg: tigertoes * stendhal/tiled/interiors/athor/holiday_apartment_5.tmx: update to apt
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[22:34] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/head_23.png: add another head for outfit
[22:34] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/head_21.png: add another head for outfit
[22:34] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/head_22.png: add another head for outfit
[22:34] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/player_base_80.png: add another body for outfit
[22:35] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/player_base_81.png: add another body for outfit
[22:50] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/dress_73.png: another dress for outfit
[22:56] <tigertoes> anyone here who would be helpful for me and my database which is running rampant
[22:57] <tigertoes> maybe i will just reboot...
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[23:29] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/dress_74.png: another dress for outfit
[23:30] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/dress_75.png: another dress for outfit
[23:32] <CIA-52> arianne_rpg: tigertoes * stendhal/data/sprites/outfit/dress_76.png: another dress for outfit
[23:36] <kymara> is it fixed tig?
[23:58] <tigertoes> yes, i rebooted
[23:58] <tigertoes> thanks
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